"Sieder von Catan" computer game
[ PC version of "Die Siedler von Catan" (board game), programmed in April 1996. ]
- Programmed in Turbo Pascal with inline Assembler.
- Ran on DOS, Win95 and currently runs in dosbox.
- Stopped working on it on April, 18th 1996.
- Everythink works, including multiple human players setting their houses, streets on the insland, harvesting, trading, buying, the barbarian and winning the game.
- The only missing thing is an artificial intelligent opponent.
- I guess this task has been too hard then, and maybe too pointless.
- Graphics by Moritz Gerber
- Have a look at the Turbo Pascal source code, or download the zip archive containing graphics data file, compiled DOS EXE and source.
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Player stats in the upper left, board with streets/houses/fields in the right, "buy" menu in the lower left.
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The trade menu, trading wood for gold.
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The small game-flow-control menu: End (Turn), Buy, Trade
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